Important Notes
Please note that this is AN ACCOUNT, NOT A CD KEY. You'll receive a username and password to access the account with the assigned product. For Steam : You MAY subsequently add the game to your main Steam account via Steam Family Sharing.
Please be aware that Steam Family Sharing may not be available for all games.
Using Family Sharing for games that are not supported, as well as making purchases on this account,
may result in suspension of your account.
Make sure to check out the Activation Guide.
Papers, Please was developed by Lucas Pope beginning in November, 2012 using the Haxe programming language and the NME framework, both open-source. As an American living in Japan, Pope dealt with immigration in his international travels and thought the experience, which he describes as "tense", could be made into a fun game. Before release, Pope had set up a name submission form for the public, where people could submit their own names to be randomly assigned to scripted characters in the game. Papers, Please was submitted to Steam Greenlight on April 11, 2013 and was greenlit on May 1.
Papers, Please was developed by Lucas Pope beginning in November, 2012 using the Haxe programming language and the NME framework, both open-source. As an American living in Japan, Pope dealt with immigration in his international travels and thought the experience, which he describes as "tense", could be made into a fun game. Before release, Pope had set up a name submission form for the public, where people could submit their own names to be randomly assigned to scripted characters in the game. Papers, Please was submitted to Steam Greenlight on April 11, 2013 and was greenlit on May 1.
Activation Guide